Imagine you’re playing an RPG.
You’re just messing around, exploring town. You enter one of the houses, and it looks like nobody’s home. Of course there’s only one reasonable course of action here: you rummage through their stuff. Or, ahem, interact with everything in the room.
There’s something off about these things though. Upon inspection the newspaper on the table you notice a headline saying “why are you looking through my stuff?”. A shopping list on the kitchen counter, the bullet points forming a sentence, “what are you looking for?”. The backside of a watch you find, engraved, “who’s curious?”.
It’s not until you find such questions also written in the owner’s diary that you decide to maybe just leave.