I’ve been saying it for super long now, but that’s just how it is.
There’s a lot going on in Urbit’s codebase. Networking has gotten an overhaul, the messaging system is being reworked and the command line is getting a facelift. There’s also work on a few prototypes. And it’s all very exciting, but also not quite here yet. It’s a struggle, we have to use a version of the system that’s so far behind all our improvements. There’s a whole bunch of tiny little bugs and limitations we run into daily that are already long gone in the version we’re working on.
And the worst part is having to tell people that. They’re playing with this thing, but it breaks in weird places and gives them a sub-par experience, and all we can do is say “fixed soon”. These big rewrites are necessary, and pulling resources away from them to fix the current junk would be a waste, but that doesn’t help our users.
On the other hand, we’re not even out of alpha yet I guess.