Fang Talks

Urbos

Or: How CGI is making things ugly.

So apparently the first episode of a long-awaited new Berserk anime was released today. I know squat about the series, I don’t even know if it’s supposed to be good or not. But I saw a couple screenshots of the first episode and it’s… abhorrent. Just plain ugly. They used animated 3D models for their main cast (and everything else) and threw a cheap “anime look” filter on there. Just look at this, it’s bad in every sense of the word. Okay, okay. Maybe they had a very limited budget in both money and time, but I still have a hard time framing this as acceptable in such a scenario.

Problem is, I’m seeing this kind of stuff way too often. If you use 3D for some background figures or tiny details, sure, just make sure it doesn’t look out of place. But I’ve seen entire scenes– no, entire movies made using CG. And once you see through its flimsy facade, it just looks cheap.

Don’t get me wrong, I’m not saying every single frame should be hand-drawn. Computers can be a great tool for assisting with animation of all kinds! But if you use it as the founding layer for your work, then you’re going to be disappointing a lot of people. Pretty visuals go a long way towards making something watchable, skimping on it is the last thing you want to do.

So yeah, instant 1/10 from me for the 2016 Berserk anime, even though I haven’t seen more than a few frames of it.
~ Fang

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