I just accidentally spent three hours playing this gem, so guess what I’ll be talking about today?
RollerCoaster Tycoon is a brilliant game. I have many fond memories of playing it with a friend, so when something on the internet reminded me of it today, I was eager to jump back in. A bit of fiddling later, we have the game running. And guess what? It still holds up pretty darn well today! You can see it has aged a bit, the art-style and UI design aren’t anything you’ll likely see around today, but they are still very viewable. I’m normally not one to bitch about graphics, but if I were this’d get a solid score still.
And to think Chris Sawyer programmed most all of that by himself… in Assembly! In layman’s terms that is computer code, basically meaning he’s feeding precise and exact instructions to the computer for every little thing, with nothing abstracted away by the language. And that’s pretty damn insane!
Back to the game though. It’s huge in scope! Many different landscapes, an incredible amount of attractions to build, designing your own roller coasters! That’s the best thing about the whole game, getting to make your own roller coasters. (Heh, guess the title isn’t just random after all.) Steep hills, sharp turns, under-ground loops, tracks twisting into each other. And there’s actually people who do that stuff as their jobs!
Well, I can say goodbye to my summer vacation, RollerCoaster Tycoon can easily eat it up!