Fang Talks

Shits and giggles

I tried writing a part for today, despite not feeling 100% up to it. I really tried, but couldn’t even get a single sentence down.

Okay, today is one of those days again, but that is only a part of the problem. The core of the issue lies in Caves itself. I had big dreams for it, I was ambitious about the thing. But I’m afraid it won’t be able to live up to it. It was always doomed to fail, in part thanks to its “in the moment” way of being written. Allow me to briefly elaborate.

The story is shit. Sure it may be a good buildup so far, but it’s leading nowhere. There is no plot. The way I have always seen it, spoiler alert (copy-paste invisible text), [we’ll never learn how Mitchell got down there, or what exactly happened on the surface]. With that out of the picture, there’s no conflict in the story (and I do not see a way to shoehorn it in at this point), meaning there’s no climax. The rising action leads to nothing. A lot of questions unanswered, most of which can’t be properly answered without a good conflict.

I’m not saying every story has to follow the classic 5-part build, I’m not saying Caves has to either. But come on, a story without conflict? Not gonna end well. Know how I’ve been struggling with the “aim” of Caves? This is it. There is no direction to take it in. I’ve thought up a few options, but they all suck more dick than a crack addict on a bad day, if you get what I’m saying. It’s just… No. I just don’t know.

And it’s maddening because I had this delusional thought I might be heading somewhere with this. Sure the writing may’ve been good, but an ugly monkey with tons of makeup still doesn’t wet my panties. I told you when I posted the first part, “Writing this as I go (this can’t end well)”. And it doesn’t end well.
Maybe I’ll find the inspiration, motivation and hope to pick this up again sometime soon. Maybe I won’t. Maybe I’ll just stick to writing little scraps, practicing for a story that’ll never be written. Maybe I’m not cut out to be writing, even if just in my free time.

That’s a good hundred-something hours down the drain, right here.
~ Fang


  • 09/12/2013 (4:41 PM)

    What you’re doing as a bit of a serial is different from a 3 act story, so just go with it. Don’t let a bad day get you down. For now, throw in a mini-conflict. Like when you did with the wyvern – that was fun, exciting, and well done. It drove the story and kept us interested. Remember, it doesn’t always have to be a full-on conflict with some grandiose climax to be considered a ‘story.’

  • 07/12/2013 (1:26 AM)

    So you’re having a bad day? Doesn’t mean the story has to end. Heck one time I got a comment on a story that was almost exactly (I can’t remember the comment, and I can’t be bothered to search it out) “I don’t get how you did it. There’s no conflict, there’s barely anything, but I loved this story.” Fair enough, in a story like yours, there has to be a conflict. That doesn’t mean some kind of literal conflict though. Most of Immortal Space was written on the fly. I had some ideas, sure, but a lot of it was also posturing and me pretending to have any clue what I was talking about. Now I have a full story because of it. Well…It’ll be a full story when it’s written. If you don’t have the answers then write just to find them out for yourself. There have been plenty of times that a story has changed on the fly for me, or I did something randomly early on in the story and referenced it later. Just go for it man. Stop focusing on how much time you’ve wasted, or everything wrong with the story, or anything like that, and just go write it.

    I wrote something the length of three novels that was supposed to be the length of a novella. Go see what you can write.

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