So I wasted most of my dev time today on something I have no proper use for yet.
Some of you may know how Skyrim has this console you can open up in-game and type commands into, right? Best guess on my part is that it was for debugging and testing during development. Because hey, quick access to items, abilities, and everything else that’d take you hours of gameplay really does open up a lot of time for doing more productive things. And though I won’t be including it in the final game (if it ever even gets that far), it’s still a mighty useful and cool thing to have. Besides, it’s fun to implement!
I’m not doing anything fancy, or at least not yet. My game barely has any content yet so I haven’t gotten much farther than a “move direction” command which serves literally no point whatsoever since the arrow keys can accomplish movement much quicker. Haven’t even gotten it fully functional yet. All I’ve got is the command line interface itself, opened up by hitting return (but only if the game’s running with debug enabled), and shows a simple line with a cursor that doesn’t even blink. The structure for commands to be stored in is implemented, as well as a way to handle them. It’s not exactly working yet though, so did a small shitty workaround for the time being.
At least now I got something to show.
So, there’s that. I’m hoping to finish this by tomorrow, of course implementing new commands as I go. I really should start separating stuff into game modes already, so I can mess around with making a menu and other procrastinatory activities.
But hey, having fun, so nobody can stop me.