As outlined in yesterday’s post, I went and visited Thorworks today, on the invite of their game designer.
Public transport took about two hours. Luckily rush hour had passed by the time I went, so the trains weren’t the human equivalent of a can of sardines anymore. Walking from the metro station to their office was fairly straightforward. Literally. Just one turn, and that’s it. Gave them a call to say I had arrived, and they let me into their office. They got a huge building… but only (part of?) one floor to themselves. Still, pretty impressive stuff. A couple of minutes later, with all the formalities out of the way, we got to the good stuff.
Today was the art team’s day, so I got to take a look at the work of the 3D modeler and the (concept) artist. Pretty amazing, to see the stuff they can do, and how much progress they can make in a day. They also showed me the engine they were working on, MassiveEngine. It focusses on a easy, smooth and quick workflow using Blender, and have already gotten a lot of support (“shut up and take my money”) since speaking at the Blender Conference. It’s all very impressive, they’ve done a great job so far, and the engine holds a lot of promise for the future.
Aside from all the propaganda and classified information, I also got some tips on game development. Mostly some recommendations for tools and workflows. Nothing too strict though, just some guidelines, “hey this might be a smart thing to do”. Helpful stuff though, if I can get my lazy ass to apply all of that it’ll make life a lot easier. Was also told I’m free to email whenever I want, to bounce some ideas around, ask for help, whatever. Won’t be long before the “fix this for me” emails start piling up. (Nah don’t worry, I’ll try to hold back.)
Overall, I had a blast of a time. The people were nice, the atmosphere casual, and the fact they have NERF guns lying around the office just goes to show that yes, smaller companies really are awesome. Of course it’s not all fun and games. But it should be, because that’s what they do for a living, right? Fun games? Get it?
I’ll show myself out.